Designer. Developer.
Game Maker.

I'm Mark Auman, a game developer from Brisbane who's been building games and interactive experiences since 2013.

Junior Developer at MAXART QUT Graduate Brisbane, Australia

My Story

I've been developing games since 2013, starting with hobbyist projects before pursuing a Bachelor of Games Interactive Environments and working my way up to collborating on industry partner projects with clients such as AWIC, BMW Group and the QUT Design Academy.

During my Bachelor of Games and Interactive Environments at QUT, I worked on everything from small game-jam prototypes to a VR research project for QUT's ARC-funded Mars Perseverance Mission visualisation system. Along the way I've worn hats as lead designer, programmer, UI developer, CG artist, project manager, and producer.

I'm currently working as a Junior Software Developer at MAXART, further growing my skills across game and software development. I continue to develop my own personal projects, and participate in game jams to keep my creative skills sharp and connect with the wider development community.

Contact Me
Mark Auman

Skills & Tools

A broad skill set developed across university, research, and professional work.

Engines & Platforms
Unity Unreal Engine 5 iOS / Android
Programming
C# Python JavaScript
Game Development
Game Design Level Design VR Development UI / UX
Art & 3D
3D Modelling Lighting Motion Capture CG Art
Production
Project Management Agile / Scrum Jira
Other Tools
Git Blender Figma Substance Painter 3D

Experience

2024 - Present
Junior Software Developer
MAXART · Brisbane, Australia

Working across software and game development projects in a professional studio environment. Applying and expanding skills in programming, design, and production.

Jul 2023 - 2024
Research Assistant & VR Developer
QUT ARC Research · Brisbane, Australia

Built a 3D Geological Data Visualisation System for the ARC-funded QUT Mars VR project. Allowed users to examine chemical compositions of rock samples collected by the NASA Perseverance Rover, with data sourced from PIXLISE.

2020 - 2024
Game Developer (Academic & Client Projects)
Queensland University of Technology · Brisbane

Led and contributed to multiple team and solo projects across design, programming, UI, mobile development, art, and production - including industry client project for Awesome Women In Construction, BMW Group and The QUT Design Academy.

Qualifications

2020 - 2024
Bachelor of Games and Interactive Environments
Queensland University of Technology (QUT) · Brisbane, Australia
Major in Game Design Minors in CGI and Software Technologies
2019
Certificate III in Screen and Media
TAFE Queensland · Brisbane, Australia