Game Jams

I participate in game jams to sharpen my skills, experiment with new ideas, and have fun. Most are 48-hour sprints where constraints breed creativity.

GMTK Game Jam 2025

Fruktslinga

Theme "Loop"
Team Mark Auman, Mika Ahfuni, Matthew Muller, Will Hughes, Lucas Sampson, Jasmine Perry, Jackson Smollen & Bianca Ngo
Genre 3D Platformer

Play as a cereal loop tumbling around a kitchen. Explore a free-roam kitchen hub world across three levels - reach a bowl of milk, collect all golden loops, and beat the target time for three stars. Inspired by I Am Bread and Egging On.

Unity 48 Hours 3D Platformer Team of 8
QUT GDC Summer Game Jam 2024

Tetractys

Theme "10"
Team Solo
Genre Math Puzzle

A relaxing math puzzle game centred on a triangle of ten points and circles. Players use addition, multiplication, and subtraction to reach a target number in the top circle. Features ambient music and customisable aesthetics - a deliberate change of pace from more action-oriented jam entries.

Unity Puzzle Solo
Global Game Jam 2024

Keep Babysitting &
Nobody Cries

Theme "Make Me Laugh"
Team Mark Auman, Will Hughes, Jasmine Perry & Jackson Smollen
My Role Designer & Programmer

Take on the role of a babysitter tasked with keeping a baby happy and laughing - while also completing household chores given to you by the parents. Balance entertainment with responsibility in this chaotic, light-hearted 48-hour jam game.

Unity 48 Hours Party / Casual
GMTK Game Jam 2023

OTAT

Theme "Roles Reversed"
Genre Puzzle Platformer

A puzzle platformer where you control two characters - OT and AT - who have been separated and must navigate puzzles to reunite. Clicking an obstacle in one room sends it to the other and can reverse its role: a cube blocking OT becomes a staircase for AT; dangerous spikes for AT become a bounce pad for OT. The game also adheres to the "Roles Reversed" theme through its narrative - by the end, OT and AT's roles will have swapped from where they started.

Unity 48 Hours Puzzle Platformer
Blackthornprod Game Jam #3

For Greed
and Glory

Theme "Less is More"
Genre Arena Shooter

Before entering a dungeon, players trade certain stats for others using a Greed Stat mechanic - less health for more attack, less defence for more gold, or less fire rate for better item drop chances. Risk and reward in direct service of the "Less is More" theme.

Unity 48 Hours Arena Shooter
GMTK Game Jam 2020

Toggle Arena

Theme "Out of Control"
Team Solo
Genre Bullet Hell / Arena Survival

An arena bullet-hell survival game where the player fights off hordes of enemies for as long as possible. The arena periodically "toggles" over 25 different settings on and off - affecting the player's abilities, weapons, enemy types, and the arena layout itself - making everything genuinely out of your control. The game grows progressively harder as the player adapts to constantly shifting rules.

Unity 48 Hours Bullet Hell Solo
Yogscast Game Jam 2019

Give and You
Shall Receive

Theme "Giving"
Team Solo - music & SFX by Subspace Audio
Genre Wave Survival Shooter

A wave-based survival shooter and spiritual sequel to One Shot In The Chamber. Between waves, the player must choose to give up one ability or resource in order to receive something else in return - the trade-off is unpredictable. Will it be good? Will it be bad? Nobody knows.

Unity Wave Survival Solo
GMTK Game Jam 2019

One Shot In
The Chamber

Theme "Only One"
Team Solo
Genre Wave Survival

A wave-based survival game built around a single constraint: you only have one weapon - a single magic bullet. Fortunately, the bullet can be summoned back or teleported to, and mastering these two abilities is the key to surviving the relentless enemy onslaught.

Unity 48 Hours Survival